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ESCO occupation

digital games designer

Back to ESCO occupations

Digital games designers develop the layout, logic, concept and gameplay of a digital game. They focus on playfield design, specification writing, and entry of numeric properties that balance and tune the gameplay.

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Competences
96
Groups
4
Essential
18
Optional
78

Competences and skills

96 ESCO relations
Essential knowledge 6 competences

Occupation specific

0 competences

No competences in this bucket.

Sector-specific

3 competences
digital game creation systems

The integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

digital
ESCO source
digital game genres

The classification of video games based on their interaction with the game media, such as simulation games, strategy games, adventure games and arcade games.

digital
ESCO source
web programming

The programming paradigm that is based on combining markup (which adds context and structure to text) and other web programming code, such as AJAX, javascript and PHP, in order to carry out appropriate actions and visualise the content.

digital
ESCO source

Cross-sector

3 competences
computer graphics

The field that merges approaches from computer science and design. It involves the process of creating images, 3D models generation, as well as the rendering, texturing and lighting them. Its applications vary from digital photography, film and video games, and the display of images on electronic devices.

digital
ESCO source
systems development life-cycle

The sequence of steps, such as planning, creating, testing and deploying and the models for the development and life-cycle management of a system.

digital
ESCO source
task algorithmisation

The techniques to convert unstructured descriptions of a process into step-by-step sequence of actions of a finite number of steps.

digital
ESCO source
Essential skills and competences 12 competences

Occupation specific

4 competences
compose digital game story

Create a digital game story by writing out a detailed plot and storyboard with descriptions and gameplay objectives.

ESCO source
create concept of digital game

Develop and communicate every aspect of overall game vision. Communicate and collaborate with technical crew, artistic and design teams to implement the game vision.

digital
ESCO source
create digital game characters

Develop a typology of characters for digital games and identify their exact role in the gameplay and the narrative.

digital
ESCO source
specify digital game scenes

Describe scenes of digital games by communicating and cooperating with artistic crew, designers and artists in order to define the scope of the game's virtual environments.

digital
ESCO source

Sector-specific

4 competences
create software design

Transpose a series of requirements into a clear and organised software design.

digital
ESCO source
formulate game rules

Compose a series of rules as to how to play a game.

Scope note
It includes digital and non-digital games.
ESCO source
manage online content

Ensure the website content is up to date, organised, attractive and meets the target audience needs, the requirements of the company and international standards by checking the links, setting the publishing time framework and order.

digital
ESCO source
use markup languages

Utilise computer languages that are syntactically distinguishable from the text, to add annotations to a document, specify layout and process types of documents such as HTML.

digital
ESCO source

Cross-sector

4 competences
analyse business requirements

Study clients' needs and expectations for a product or service in order to identify and resolve inconsistencies and possible disagreements of involved stakeholders.

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define technical requirements

Specify technical properties of goods, materials, methods, processes, services, systems, software and functionalities by identifying and responding to the particular needs that are to be satisfied according to customer requirements.

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design graphics

Apply a variety of visual techniques in order to design graphic material. Combine graphical elements to communicate concepts and ideas.

Scope note
This includes computer graphic design.
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design process

Identify the workflow and resource requirements for a particular process, using a variety of tools such as process simulation software, flowcharting and scale models.

digital
ESCO source
Optional knowledge 70 competences

Occupation specific

0 competences

No competences in this bucket.

Sector-specific

67 competences
3D lighting

The arrangement or digital effect which simulates lighting in a 3D environment.

digital
ESCO source
3D texturing

The process of applying a type of surface to a 3D image.

digital
ESCO source
ABAP

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in ABAP.

digital
ESCO source
Agile development

The agile development model is a methodology to design software systems and applications.

digital
ESCO source
AJAX

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in AJAX.

digital
ESCO source
APL

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in APL.

digital
ESCO source
application usability

The process through which the learnability, efficiency, usefulness and ease of use of a software application can be defined and measured.

digital
ESCO source
ASP.NET

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in ASP.NET.

digital
ESCO source
Assembly (computer programming)

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Assembly.

digital
ESCO source
C#

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in C#.

digital
ESCO source
C++

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in C++.

digital
ESCO source
COBOL

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in COBOL.

digital
ESCO source
CoffeeScript

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in CoffeeScript.

digital
ESCO source
Common Lisp

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Common Lisp.

digital
ESCO source
CryEngine

The game engine CryEngine which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

digital
ESCO source
DevOps

The DevOps development approach is a methodology to design software systems and applications focused on the collaboration and between software programmers and other ICT professionals and automation.

digital
ESCO source
Erlang

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Erlang.

digital
ESCO source
Frostbite (digital game creation systems)

The game engine Frostbite which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

digital
ESCO source
Gamemaker Studio

The cross-platform game engine which is written in Delphi programming language and consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

digital
ESCO source
GameSalad

The drag-and-drop software interface that consists of specialised design tools used for the rapid iteration of user-derived computer games by users with limited programming knowledge.

digital
ESCO source
Groovy

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Groovy.

digital
ESCO source
hardware platforms

The characteristics of the hardware configuration required to process the applications software product.

digital
ESCO source
Haskell

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Haskell.

digital
ESCO source
Havok Vision

The game engine that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.  

digital
ESCO source
HeroEngine

The cloud-based real-time collaborative platform that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.  

digital
ESCO source
ICT performance analysis methods

The methods used to analyse software, ICT system and network performance which provide guidance to root causes of issues within information systems. The methods can analyse resource bottlenecks, application times, wait latencies and benchmarking results.

digital
ESCO source
ICT security legislation

The set of legislative rules that safeguards information technology, ICT networks and computer systems and legal consequences which result from their misuse. Regulated measures include firewalls, intrusion detection, anti-virus software and encryption.

digital
ESCO source
id Tech

The game engine id Tech which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

digital
ESCO source
incremental development

The incremental development model is a methodology to design software systems and applications.

digital
ESCO source
Iterative development

The iterative development model is a methodology to design software systems and applications.

digital
ESCO source
Java (computer programming)

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Java.

digital
ESCO source
JavaScript

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in JavaScript.

digital
ESCO source
Lisp

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Lisp.

digital
ESCO source
MATLAB

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in MATLAB.

digital
ESCO source
Microsoft Visual C++

The computer program Visual C++ is a suite of software development tools for writing programs, such as compiler, debugger, code editor, code highlights, packaged in a unified user interface. It is developed by the software company Microsoft.

digital
ESCO source
ML (computer programming)

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in ML.

digital
ESCO source
Objective-C

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Objective-C.

digital
ESCO source
OpenEdge Advanced Business Language

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in OpenEdge Advanced Business Language.

digital
ESCO source
Pascal (computer programming)

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Pascal.

digital
ESCO source
Perl

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Perl.

digital
ESCO source
PHP

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in PHP.

digital
ESCO source
principles of animation

The principles of 2D and 3D animation, such as body motion, kinematics, overshoot, anticipation, squash and stretch.

digital
ESCO source
Project Anarchy

The mobile game engine which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.  

digital
ESCO source
Prolog (computer programming)

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Prolog.

digital
ESCO source
Prototyping development

The prototyping development model is a methodology to design software systems and applications.

digital
ESCO source
Python (computer programming)

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Python.

digital
ESCO source
R

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in R.

digital
ESCO source
RAGE (digital game creation systems)

The software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

digital
ESCO source
Rapid application development

The rapid application development model is a methodology to design software systems and applications.

digital
ESCO source
Ruby (computer programming)

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Ruby.

digital
ESCO source
SAP R3

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in SAP R3.

digital
ESCO source
SAS language

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in SAS language.

digital
ESCO source
Scala

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Scala.

digital
ESCO source
Scratch (computer programming)

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Scratch.

digital
ESCO source
Shiva (digital game creation systems)

The cross-platform game engine which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.  

digital
ESCO source
Smalltalk (computer programming)

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Smalltalk.

digital
ESCO source
software design methodologies

The methodologies such as Scrum, V-model and Waterfall to design software systems and applications.

digital
ESCO source
software interaction design

The methodologies for designing interaction between users and a software product or service to satisfy the needs and preferences of most of the people who will interface with the product and to simplify the communication between product and user such as Goal-oriented design.

digital
ESCO source
Source (digital game creation systems)

The game engine Source which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

digital
ESCO source
Spiral development

The spiral development model is a methodology to design software systems and applications.

digital
ESCO source
Swift (computer programming)

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Swift.

digital
ESCO source
TypeScript

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in TypeScript.

digital
ESCO source
Unity (digital game creation systems)

The game engine Unity which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

digital
ESCO source
Unreal Engine

The game engine Unreal Engine which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

digital
ESCO source
VBScript

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in VBScript.

digital
ESCO source
Visual Basic

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Visual Basic.

digital
ESCO source
Waterfall development

The waterfall development model is a methodology to design software systems and applications.

digital
ESCO source

Cross-sector

3 competences
augmented reality

The process of adding diverse digital content (such as images, 3D objects, etc) on surfaces that exist in the real world. The user can interact in real-time with the technology by using devices such as mobile phones.

digital
ESCO source
computer programming

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms (e.g. object oriented programming, functional programming) and of programming languages.

digCompdigital
ESCO source
interactive media

The method of communication that takes place through digital medias and is based on customers interactions with them. The interactions take place with computerised elements (e.g., moving graphics, digital text and sound).

digital
ESCO source
Optional skills and competences 8 competences

Occupation specific

0 competences

No competences in this bucket.

Sector-specific

5 competences
animate 3D organic forms

Vitalise digital 3D models of organic items, such as emotions or face movements of characters and place them in a digital 3D environment.

digital
Scope note
It includes real-time 3D animations
ESCO source
apply 3D imaging techniques

Implement a variety of techniques such as digital sculpting, curve modelling and 3D scanning to create, edit, preserve and use 3D images, such as point clouds, 3D vector graphic and 3D surface shapes.

digital
ESCO source
create 3D characters

Develop 3D models by transforming and digitising previously designed characters using specialised 3D tools

digital
ESCO source
create 3D environments

Develop a computer-generated 3D representation of a setting such as simulated environment, where the users interact.

digital
ESCO source
operate 3D computer graphics software

Use graphical ICT tools, such as Autodesk Maya, Blender which enable digital editing, modelling, rendering and composition of graphics. These tools are based in mathematical representation of three-dimensional objects.

digital
ESCO source

Cross-sector

3 competences
estimate duration of work

Produce accurate calculations on time necessary to fulfil future technical tasks based on past and present information and observations or plan the estimated duration of individual tasks in a given project.

ESCO source
manage localisation

Modify content or a product for the transference from one locale to another through the use of content translation or localisation service providers.

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perform resource planning

Estimate the expected input in terms of time, human and financial resources necessary to achieve the project objectives.

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