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ESCO occupation

tailor

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Tailors design, make or fit, alter, repair tailored, bespoke or hand-made garments from textile fabrics, light leather, fur and other material, or make hats or wigs for men. They produce made-to-measure wearing apparel according to customer's or garment manufacturer's specifications. They are able to read and understand size charts, details surrounding finished measurements, etc.

7531.5 ISCO 7531 ESCO source
Competences
41
Groups
4
Essential
28
Optional
13

Competences and skills

41 ESCO relations
Essential knowledge 8 competences

Occupation specific

0 competences

No competences in this bucket.

Sector-specific

8 competences
apparel manufacturing technology

Traditional and advanced apparel manufacturing technologies. Technologies including processes, machinery, etc. in order to compile and design pattern requirements, contribute to product costing and finalise assembly sequence and quality assurance criteria.

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buttonholing

The methods of buttonholing using specialised buttonholing machines in order to make buttonholes to wearing apparel.

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e-tailoring

The business model using softwares and technical applications in order to gather the information of clients for the manufacturing of bespoke products.

digital
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fabric spreading in the fashion industry

Preparatory operation for cutting textile pieces which consists of laying piles of cloth on top of the other in a pre-determined direction and relationship between the right and the wrong side of the cloth.

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history of fashion

Costumes and the cultural traditions around clothing.

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marker making

Marker diagram of a precise arrangement of pattern pieces for a specific style and the sizes to be cut from a single spread. Markers can be made by manually tracing master patterns onto the fabric or paper or by manipulating and plotting computerised pattern images. Process of determining the most efficient layout of pattern pieces for a specified style, fabric and distribution of sizes. 

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properties of textile materials

The characteristics and properties of different textile and fabric materials. These include strength, flexibility, elasticity, softness, durability, heat insulation, low weight, water absorbency/repellence, dyeability and resistance to chemicals. Moreover, the influence of chemical composition and molecular arrangement of yarn and fibre properties and fabric structure on the physical properties of textile fabrics; the different fibre types; the materials used in different processes and the effect on materials as they are processed. 

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standard sizing systems for clothing

Standard sizing systems for clothing developed by different countries. Differences among the systems and standards of different countries, the development of the systems according to the evolution of the shape of the human body and their usage in the clothing industry.

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Cross-sector

0 competences

No competences in this bucket.

Essential skills and competences 20 competences

Occupation specific

1 competence
manufacture male suits

Manufacture suits for men considering traditional cuts and tailoring techniques. Perform bespoke tailoring from measurement, fabric selection, cutting, assembling and fitting.

ESCO source

Sector-specific

13 competences
alter wearing apparel

Alter wearing apparel repairing or adjusting it to the clients/manufacturing specifications. Perform altering by hand or using equipment.

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create patterns for garments

Create patterns for garments using pattern making softwares or by hand from sketches provided by fashion designers or product requirements. Create patterns for different sizes, styles, and components of the garments.

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cut fabrics

Cut fabrics and other wearing apparel materials considering measures, placement of the fabrics in the cutting table in multiple layers, and making the most efficient usage of the fabric avoiding waste. Cut fabrics by hand, or using electric knives, or other cutting tools depending on the fabric. Use computerised systems or automatic cutting machines.

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design wearing apparel

Use analytical skills, creativity, and recognise future trends in order to design wearing apparel.

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distinguish accessories

Distinguish accessories in order to determine differences among them. Evaluate accessories based on their characteristics and their application in wearing apparel manufacturing.

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distinguish fabrics

Distinguish fabrics in order to determine differences among them. Evaluate fabrics based on their characteristics and their application in wearing apparel manufacturing.

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draw sketches to develop textile articles using softwares

Draw sketches to develop textiles or wearing apparel using softwares. They create visualisations of the motives, patterns or products in order to be manufactured.

digital
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make made-to-measure garments

Make garments and other wearing apparel according to specific measures and tailored patterns.

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manage briefs for clothing manufacturing

Manage briefs from clients for the manufacturing of wearing apparel. Collect customers' demands and prepare them into specifications for the production.

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manufacture wearing apparel products

Manufacture either mass-product or bespoke wearing apparels of various types, assembling and joining together wearing apparel components using processes such as sewing, gluing, bonding. Assemble wearing apparel components using stitches, seams such as collars, sleeves, top fronts, top backs, pockets.

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measure the human body for wearing apparel

Measure the human body using conventional methods or scanning technologies.

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operate garment manufacturing machines

Operate and monitor machines which make miscellaneous wearing apparel articles. Operate and monitor machines that fold cloth into measured length, and measure size of pieces.

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sew textile-based articles

Sew different products based on textiles and wearing apparel articles. Combine good hand-eye coordination, manual dexterity, and physical and mental stamina.

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Cross-sector

6 competences
evaluate garment quality

Evaluating stitching, construction, attachments, fasteners, embellishments, shading within the garment; evaluating pattern continuity-, matching; evaluating tapes and linings.

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grade patterns for wearing apparel

Grading patterns by performing processes of resizing initial patterns in order to create nest of patterns to fit various body types and sizes.

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iron textiles

Pressing and ironing in order to shape or flatten textiles giving them their final finishing appearance. Iron by hand or with steam pressers.

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make technical drawings of fashion pieces

Make technical drawings of wearing apparel, leather goods and footwear including both technical and engineering drawings. Use them to communicate or to convey design ideas and manufacturing details to pattern makers, technologists, toolmakers, and equipment producers or to other machine operators for sampling and production.

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prepare production prototypes

Prepare early models or prototypes in order to test concepts and replicability possibilities. Create prototypes to assess for pre-production tests.

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sew pieces of fabric

Operate basic or specialised sewing machines whether domestic or industrial ones, sewing pieces of fabric, vinyl or leather in order to manufacture or repair wearing apparels, making sure the threads are selected according to specifications.

Scope note
In the case of industrial sewing machines, the operations are computerised.
ESCO source
Optional knowledge 4 competences

Occupation specific

0 competences

No competences in this bucket.

Sector-specific

4 competences
3D body scanning technologies

The principles and usage of technologies for 3D body scanning used to capture the size and shape of the human body.

digital
ESCO source
CAD for garment manufacturing

Softwares of computer aided design for garment manufacturing which allow create 2 or 3 dimensional drawings.

digital
ESCO source
manufacturing of children clothing

The specificities of manufacturing clothing for children, considering the sizes and adaptations required in the manufacturing process such as cutting, types of fabrics, patterns, and quality.

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mass customisation

Process of modifying wide-market goods and services to satisfy a specific customer need in order to produce wearing apparels within e-commerce, lean and supply-chain management affairs.

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Cross-sector

0 competences

No competences in this bucket.

Optional skills and competences 9 competences

Occupation specific

0 competences

No competences in this bucket.

Sector-specific

9 competences
analyse scanned data of the body

Analyse 3D scanned data for the development of prototypes, of avatars, for the creation of size charts, the garment pattern modification, alteration and manipulation, and for testing fit.

digital
ESCO source
assist with dressing

Aid clients to choose clothes for different occasions, ensure that the chosen clothing pieces are clean and ready for wearing, and help the client with putting them on.

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bundle fabrics

Bundle fabrics and place several cut components together in a single package. Join related products and items together. Sort the cut fabrics and add them with the accessories required for assembling. Care for the adequate transportation to the sewing lines.

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create mood boards

Create mood boards for fashion or interior design collections, gathering different sources of inspirations, sensations, trends, and textures, discussing with the people involved in the project to make sure that the shape, design, colours, and the global genre of the collections fit the order or the related artistic project.

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decorate textile articles

Decorate wearing apparels and made up textile articles by hand or using machines. Decorate textile articles with ornaments, braided cords, golden yarns, soutaches, jewellery, and cristals.

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draw sketches to develop textile articles

Draw sketches to develop textiles or wearing apparel by hand. They create visualisations of the motives, patterns or products in order to be manufactured.

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embroider fabrics

Embroider fabrics of different proveniences or finished articles by using embroidery machines or by hand.

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use 3D scanners for clothing

Use different 3D body scanners and softwares to capture the shape and size of the human body in order to produce 3D body model for the creation of avatars and mannequins.

digital
Scope note
It can be used for e-commerce purpose, e-tailoring and bespoke tailoriing.
ESCO source
use textile technique for hand-made products

Using textile technique to produce hand-made products, such as carpets, tapestry, embroidery, lace, silk screen printing, wearing apparel, etc.

Scope note
These skills may be used for handicraft, textile art and haute-couture.
ESCO source

Cross-sector

0 competences

No competences in this bucket.