CAD for garment manufacturing
Softwares of computer aided design for garment manufacturing which allow create 2 or 3 dimensional drawings.
Clothing cutters mark, cut, shape, and trim textile or related materials according to blueprints or specifications in the manufacture of wearing apparel.
No competences in this bucket.
Softwares of computer aided design for garment manufacturing which allow create 2 or 3 dimensional drawings.
Manufacturing processes in wearing apparel and made-up textiles. Different technologies and machinery involved in the manufacturing processes.
The processes used to fabricate wearing apparel and the different technologies and machinery involved in the manufacturing processes.
Standard sizing systems for clothing developed by different countries. Differences among the systems and standards of different countries, the development of the systems according to the evolution of the shape of the human body and their usage in the clothing industry.
No competences in this bucket.
No competences in this bucket.
Bundle fabrics and place several cut components together in a single package. Join related products and items together. Sort the cut fabrics and add them with the accessories required for assembling. Care for the adequate transportation to the sewing lines.
Create patterns for garments using pattern making softwares or by hand from sketches provided by fashion designers or product requirements. Create patterns for different sizes, styles, and components of the garments.
Cut fabrics and other wearing apparel materials considering measures, placement of the fabrics in the cutting table in multiple layers, and making the most efficient usage of the fabric avoiding waste. Cut fabrics by hand, or using electric knives, or other cutting tools depending on the fabric. Use computerised systems or automatic cutting machines.
Distinguish accessories in order to determine differences among them. Evaluate accessories based on their characteristics and their application in wearing apparel manufacturing.
Distinguish fabrics in order to determine differences among them. Evaluate fabrics based on their characteristics and their application in wearing apparel manufacturing.
Coordinate manufacturing activities based on production strategies, policies and plans. Study details of the planning such as expected quality of the products, quantities, cost, and labour required to foresee any action needed. Adjust processes and resources to minimise costs.
Operate electronic or computerised control panels to monitor and optimise processes, and to control process start-up and shut-downs.
Prepare early models or prototypes in order to test concepts and replicability possibilities. Create prototypes to assess for pre-production tests.
No competences in this bucket.
The process required to produce fur products, from choosing pelts, the techniques depending on the pelt, the chemicals for preservation and treatment, and the handling during the manufacturing process.
The characteristics and properties of different textile and fabric materials. These include strength, flexibility, elasticity, softness, durability, heat insulation, low weight, water absorbency/repellence, dyeability and resistance to chemicals. Moreover, the influence of chemical composition and molecular arrangement of yarn and fibre properties and fabric structure on the physical properties of textile fabrics; the different fibre types; the materials used in different processes and the effect on materials as they are processed.
No competences in this bucket.
No competences in this bucket.
Use pattern-cutting softwares in order to create templates for the manufacturing of wearing apparel, made-up textile articles, and textile products. Set adequate patterns in softwares for replicability of products taking into account sizes and shapes.
No competences in this bucket.