prototyping in the wearing apparel industry
The main principles of prototyping for the manufacturing of wearing apparel and made-up textiles: sizes, body measurements, specification, and behaviour of fabrics after cutting.
Clothing CAD patternmakers design, evaluate, adjust and modify patterns, cutting plans and technical files for all kinds of wearing apparel using CAD systems, acting as interfaces with digital printing, cutting and assembly operations, being aware of the technical requirements on quality, manufacturability and cost assessment.
The main principles of prototyping for the manufacturing of wearing apparel and made-up textiles: sizes, body measurements, specification, and behaviour of fabrics after cutting.
The principles and usage of technologies for 3D body scanning used to capture the size and shape of the human body.
Softwares of computer aided design for garment manufacturing which allow create 2 or 3 dimensional drawings.
The glossary used in the clothing industry to refer to different fabrics, material and techniques and that is employed along the supply chain.
The processes used to fabricate wearing apparel and the different technologies and machinery involved in the manufacturing processes.
Standard sizing systems for clothing developed by different countries. Differences among the systems and standards of different countries, the development of the systems according to the evolution of the shape of the human body and their usage in the clothing industry.
The variety of textile fibres both natural such as wool and hemp and man-made or synthetic fibers.
The circular economy aims to keep materials and products in use for as long as possible, extracting the maximum value from them while in use and recycling them at the end of their life cycle. It improves resource efficiency and helps to reduce the demand for virgin materials.
Woven, non-woven, knitted fabrics and netting fabrics, technical fabrics such as Gore-Tex and Gannex.
Develop the production line of a designed product. This corresponds to a sequence of mechanical or manual operations involved within a production process of a manufactured product.
Repair and rework various kinds of templates and patterns in manufacturing processes.
Analyse 3D scanned data for the development of prototypes, of avatars, for the creation of size charts, the garment pattern modification, alteration and manipulation, and for testing fit.
Create patterns for garments using pattern making softwares or by hand from sketches provided by fashion designers or product requirements. Create patterns for different sizes, styles, and components of the garments.
Define the different clothing product specifications and select the different clothing product materials, accessories, seams, artwork and label specifications.
Develop and generate new products and product ideas based on market research on trends and niches.
Convert market requirements into product design and development.
Distinguish accessories in order to determine differences among them. Evaluate accessories based on their characteristics and their application in wearing apparel manufacturing.
Distinguish fabrics in order to determine differences among them. Evaluate fabrics based on their characteristics and their application in wearing apparel manufacturing.
Draw sketches to develop textiles or wearing apparel using softwares. They create visualisations of the motives, patterns or products in order to be manufactured.
Examine sample garments; alter designs of sample garments.
Apply the specific product to provide information about materials, accessories, seams, artwork and label. Distinguish and apply the different steps to elaborate a detailed tech pack.
Inspect and test products, parts and materials for conformity with specifications and standards. Discard or reject the ones not meeting the specifications.
Estimate the adequate quantities of raw materials to be purchased and required to meet the production objectives based on the prospects and forecasts.
Set up a list of materials, components, and assemblies as well as the quantities needed to manufacture a certain product.
List the design specifications such as materials and parts to be used and a cost estimate.
Grading patterns by performing processes of resizing initial patterns in order to create nest of patterns to fit various body types and sizes.
Make technical drawings of wearing apparel, leather goods and footwear including both technical and engineering drawings. Use them to communicate or to convey design ideas and manufacturing details to pattern makers, technologists, toolmakers, and equipment producers or to other machine operators for sampling and production.
Prepare early models or prototypes in order to test concepts and replicability possibilities. Create prototypes to assess for pre-production tests.
No competences in this bucket.
The characteristics and properties of different textile and fabric materials. These include strength, flexibility, elasticity, softness, durability, heat insulation, low weight, water absorbency/repellence, dyeability and resistance to chemicals. Moreover, the influence of chemical composition and molecular arrangement of yarn and fibre properties and fabric structure on the physical properties of textile fabrics; the different fibre types; the materials used in different processes and the effect on materials as they are processed.
Development of new concepts through the use of scientific and other methods of applied research.
No competences in this bucket.
Analyse the prototype in order to adjust the pattern of clothing elements on the 3D avatar.
Manage briefs from clients for the manufacturing of wearing apparel. Collect customers' demands and prepare them into specifications for the production.
Use different 3D body scanners and softwares to capture the shape and size of the human body in order to produce 3D body model for the creation of avatars and mannequins.
Identify, select environmentally friendly materials and components. Decide on the substitution of certain materials by the one that are environmentally friendly, maintaining the same level of functionality and other characteristics of the product.