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ESCO occupation

3D animator

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3D animators are in charge of animating 3D models of objects, virtual environments, layouts, characters and 3D virtual animated agents.

2166.3.1 ISCO 2166 ESCO source
Competences
24
Groups
3
Essential
15
Optional
9

Competences and skills

24 ESCO relations
Essential knowledge 7 competences

Occupation specific

1 competence
particle animation

The field of particle animation, an animation technique in which large numbers of graphic objects are used to simulate phenomena, such as flames and explosions and 'fuzzy phenomena' that are difficult to reproduce using conventional rendering methods.

digital
ESCO source

Sector-specific

4 competences
3D lighting

The arrangement or digital effect which simulates lighting in a 3D environment.

digital
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3D texturing

The process of applying a type of surface to a 3D image.

digital
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holography

Photographic technique that produces multidimensional images where all visual information from the object, its environment, and the space in which it is located is recorded by coherent light such as a laser beam. The holographic image, hologram, appears in an unrecognisable pattern until illumination by a coherent light organises it into a 3D representation of the original object. Holography can record light intensity but also the degree to which the wave fronts, components of the reflected light, are matched to each other.

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principles of animation

The principles of 2D and 3D animation, such as body motion, kinematics, overshoot, anticipation, squash and stretch.

digital
ESCO source

Cross-sector

2 competences
augmented reality

The process of adding diverse digital content (such as images, 3D objects, etc) on surfaces that exist in the real world. The user can interact in real-time with the technology by using devices such as mobile phones.

digital
ESCO source
computer graphics

The field that merges approaches from computer science and design. It involves the process of creating images, 3D models generation, as well as the rendering, texturing and lighting them. Its applications vary from digital photography, film and video games, and the display of images on electronic devices.

digital
ESCO source
Essential skills and competences 8 competences

Occupation specific

0 competences

No competences in this bucket.

Sector-specific

6 competences
animate 3D organic forms

Vitalise digital 3D models of organic items, such as emotions or face movements of characters and place them in a digital 3D environment.

digital
Scope note
It includes real-time 3D animations
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apply 3D imaging techniques

Implement a variety of techniques such as digital sculpting, curve modelling and 3D scanning to create, edit, preserve and use 3D images, such as point clouds, 3D vector graphic and 3D surface shapes.

digital
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create 3D characters

Develop 3D models by transforming and digitising previously designed characters using specialised 3D tools

digital
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create 3D environments

Develop a computer-generated 3D representation of a setting such as simulated environment, where the users interact.

digital
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discuss artwork

Introduce and discuss the nature and content of art work, achieved or to be produced with an audience, art directors, catalogue editors, journalists, and other parties of interest.

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operate 3D computer graphics software

Use graphical ICT tools, such as Autodesk Maya, Blender which enable digital editing, modelling, rendering and composition of graphics. These tools are based in mathematical representation of three-dimensional objects.

digital
ESCO source

Cross-sector

2 competences
render 3D images

Use specialised tools to convert 3D wire frame models into 2D images with 3D photorealistic effects or non-photorealistic rendering on a computer.

digital
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rig 3D characters

Set up a skeleton, bound to the 3D mesh, made out of bones and joints that allow the 3D character to be bent into a desired position using specialized ICT tools.

digital
ESCO source
Optional skills and competences 9 competences

Occupation specific

0 competences

No competences in this bucket.

Sector-specific

6 competences
create animated narratives

Develop animated narrative sequences and story lines, using computer software and hand drawing techniques.

digital
ESCO source
create storyboards

Apply story development and plot lines and edit animations to create storyboards that render the flow of the animation. Map out key scenes and develop characters.

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maintain an artistic portfolio

Maintain portfolios of artistic work to show styles, interests, abilities and realisations.

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receive appropriate permissions for use of recorded audiovisual examples

Gain and receive appropriate permissions for use of recorded visual examples of your work. Obtain permissions to use images of people in your promotion.

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select illustration styles

Select the appropriate style, medium, and techniques of illustration in line with the needs of the project and client's requests.

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use scripting programming

Utilise specialised ICT tools to create computer code that is interpreted by the corresponding run-time environments in order to extend applications and automate common computer operations. Use programming languages which support this method such as Unix Shell scripts, JavaScript, Python and Ruby.

digital
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Cross-sector

3 competences
develop creative ideas

Developing new artistic concepts and creative ideas.

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draw design sketches

Create rough pictures to assist in creating and communicating design concepts.

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manage schedule of tasks

Maintain an overview of all the incoming tasks in order to prioritise the tasks, plan their execution, and integrate new tasks as they present themselves.

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